ListarGrau en Disseny i Desenvolupament de Videojocs por tema "addictions"
Mostrando ítems 1-2 de 2
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Video game development in Unity to represent the addiction phases through the use of non-Euclidean spaces
Universitat Jaume I (2023-06-09)Over the quiet storm symbolizes a voyage through the different phases that an addicted person could present: from the first contact, through experimentation, and finally to an uncertain end that can be decided by the ... -
Video game development in Unity to represent the addiction phases through the use of non-Euclidean spaces
Universitat Jaume I (2023-06-09)Over the quiet storm depicts a voyage through the various phases of addiction, beginning with the initial contact, progressing through experimentation, and culminating in an uncertain outcome that the player can decide. ...