Now showing items 21-40 of 283

    • closedAccess   Character modeling and animation for an horror themed game 

      López Jesús, Adrián Universitat Jaume I (2016-10)
      Herein is presented the technical proposal for the development of the characters and animations of an horror themed game. There are three roles involved in this TFG according to “El libro blanco del desarrollo español ...
    • closedAccess   Design and development of videogame mechanics with Unreal Engine 4 

      Julià Giménez, Mario Universitat Jaume I (2016-10)
      This document presents the technical proposal for the project performed, which has consisted in the design and the implementation of videogame mechanics while performing a research work to discover how videogames are ...
    • closedAccess   A comparison betwen different animation techniques in order to show emotions without facial animation 

      Guirao Meroño, Yolanda Universitat Jaume I (2016-10-04)
      Nowadays 3D animation is not only for important film or video game studios, more and more sectors such as music or advertising use this technique. In this field there are opposing views about using Motion Capture (MOCAP) ...
    • closedAccess   Design and development of a playable storybook in Unity 5 

      Rueda López, Laura Universitat Jaume I (2016-10-04)
      This project aimed to create a full artistic videogame that shows what I, like a student from the Degree of Videogames Design and Development, have learnt in this years. Investigating how to create an interactive storybook ...
    • closedAccess   A serious health game for children in Ghana: Two Ways 

      Casquero Veiga, Miguel Universitat Jaume I (2016-10-10)
      This document introduces the final degree project of the Game Design and Development's Degree located in Castellón de la Plana, Spain. Its purpose is to show that the student has learned the required knowledge by executing ...
    • closedAccess   Programming, development and optimization techniques to help the programmer to enhance the code of a game 

      Rodríguez Sánchez., David Universitat Jaume I (2016-10-10)
      This Final Degree Project is based on programming, research and implementation of some techniques that help programmers to optimize their work time and improve the quality of the code in order to make implementations ...
    • closedAccess   Implementation of different post-processing effects and NPR techniques using Unity3D 

      Valencia Téllez, Andrés Universitat Jaume I (2016-10-10)
      This technical report presents the planning, decision making and implementation details involved in the development of both different post processing and non-photorealistic rendering techniques during the course of a few ...
    • closedAccess   Design and development of a three-dimensional open world exploration game 

      Rincón García, Pablo Universitat Jaume I (2016-10-11)
      Advances in hardware not only made possible the creaAon of more ambiAous games, by impulsing the way they’re produced and consumed, but also a growth in the people who use it professionally, with the appearing of indie ...
    • closedAccess   Development of a virtual reality video game for learning history of art 

      García Rytman, Linda Universitat Jaume I (2016-10-11)
      The project consists of the development and design of a video game that allows the player to learn about the history of art in a different way, where the player can go through a Museum and entering different significant ...
    • closedAccess   Application design and visual programming with Unreal Engine 4 

      Domingo Navarro, Marco Universitat Jaume I (2016-10-11)
      This document details all the chapters of the Final Degree Project. The first Chapter is the Technical Proposal that explains the work and the planning that is going to be followed to develop the project. The next chapter ...
    • openAccess   Project Incandescence: Design and development of a geolocated experience 

      Bermejo Rodríguez, Guzmán Universitat Jaume I (2016-10-11)
      As years go by, more and more everyday objects are getting interconnected and aware of their environment. This technological fabric being woven across our lives opens up opportunities never seen before. The communication ...
    • closedAccess   Visoor: A Virtual Reality Shooter Video Game 

      Calvet Barrachina, Jordi Universitat Jaume I (2016-10-13)
      This document presents the project memory for the development of a video game that implements the use of virtual reality in a first-person shooter genre. This project will consist in an Android application that integrates ...
    • closedAccess   Design and development of an educational video game for children under 5 years 

      Benzal García, Daniel Universitat Jaume I (2016-10-13)
      This document is the technical proposal for the development of an educational video game for children under 5 years. The document will begin with the design and development of different levels, made with Unity3D. The main ...
    • closedAccess   Design and development of a multiplayer shooter game in Unity 3D 

      Varea Lacuesta, Jorge Universitat Jaume I (2016-10-14)
      The main objective of this project is to create a multiplayer shooter game in 3D. The game in question presents itself as a third-person game, which the basic aim will be to survive to different waves of enemies that will ...
    • openAccess   Machine Learning techniques applied to the development of a strategy battle video game 

      Martínez Martín, David Universitat Jaume I (2017)
      In the last years, the research of Artificial Intelligence techniques in the field of robotics has made a huge advance that, joined to the evolution of the processing capacity of CPUs, allows other fields to take advantage ...
    • openAccess   Design and Development of a playable 3D adventure game in an ice world setting. Walpurgis Night: Ice Souls 

      Pérez Collado, Irene Universitat Jaume I (2017)
      This document introduces the technical proposal for the final degree project for the Design and Development of Videogames degree. This project consist in the development of a game built on Unity 3D [1] which genre is a ...
    • closedAccess   Real world to 3D terrain in Unity 

      Ortells Recatalà, Vicent Universitat Jaume I (2017)
      The concept of this project is to create an application to transform a portion of the real-world map into a 3D terrain, with the game engine Unity, with an easy-to-use interface, so people with low video game design ...
    • closedAccess   Design and developement of a three-dimensional tactical puzzle game 

      Margareto Bisquert, Ángel Universitat Jaume I (2017)
      The project consists of the design and development of a tactical puzzle game in three dimensions. At each level, the player must reach the exit, avoiding obstacles that stand in his way. The maps are built as if it were ...
    • closedAccess   Development of a city management game for teach children about the water integral cycle 

      Peña Martínez, Rubén Universitat Jaume I (2017)
      The project consists of the design and development of a video game for infrastructure management, aimed at children between 12 and 16 years old, where the player, starting from a small town, must get it to become a big ...
    • openAccess   Development of a female team manager simulator for Android 

      Daroqui Plaza, José Universitat Jaume I (2017)
      The purpose of this project is to build a basketball simulator which includes games simulations and season simulations. All the system is integrated in an application for Android. The user will take over a basketball ...