• openAccess   3D world creation with dark atmosphere Walpurgis Night: The Dark World 

      Boix Scabbiolo, Analia Universitat Jaume I (2017-07-03)
      This project presents an RPG/adventure video game based on Nordic mythology with 3D graphics. With an open world concept, the player will be able to explore and interact with different elements found in it. The game ...
    • closedAccess   A comparison betwen different animation techniques in order to show emotions without facial animation 

      Guirao Meroño, Yolanda Universitat Jaume I (2016-10-04)
      Nowadays 3D animation is not only for important film or video game studios, more and more sectors such as music or advertising use this technique. In this field there are opposing views about using Motion Capture (MOCAP) ...
    • openAccess   A New Pseudo Real-time Single-action Game Challenge and Competition for AI 

      Fuster Durá, Sergi Universitat Jaume I (2023-06-09)
      This work presents TotalBotWar, a new pseudo real-time single-action challenge for game AI for mobile devices, as well as some initial experiments that benchmark the framework with different agents. The game is based on ...
    • openAccess   A retro-style based shooter 

      Tormo García, Mario Universitat Jaume I (2019-07)
      This document summarizes and explains the process of creating a spaceship shooter game from the perspective of game design, programming and art. In terms of game design, it is intended to be a twist of classics like ...
    • closedAccess   A serious health game for children in Ghana: Two Ways 

      Casquero Veiga, Miguel Universitat Jaume I (2016-10-10)
      This document introduces the final degree project of the Game Design and Development's Degree located in Castellón de la Plana, Spain. Its purpose is to show that the student has learned the required knowledge by executing ...
    • closedAccess   A tool ease the creation of visual novels 

      Lacambra Asensio, María Isabel Universitat Jaume I (2017-07)
      The project has consisted in the design and implementation of a platform that allows the creation of visual novels in 3D without being a requirement to have experience in programming or scripting. This platform has been ...
    • openAccess   A video game to discover important women in Science, Technology, Engineering, and Mathematics 

      Del Olmo Marco, María Universitat Jaume I (2020-07-08)
      This document represents the Final Degree Work report of Maria del Olmo Marco in Video Game Design and Development. The objective of this application is to show, especially children, that there were, there are, and there ...
    • openAccess   A video game to simulate the managing of an hospital 

      Vyachislavov Ovseychik, Aleksey Universitat Jaume I (2021-07-15)
      The aim of this project is to make the player understand how hard the medical stuff works and how difficult is to put together all the people, infrastructure and equipment in order to ensure our right to a free , universal ...
    • openAccess   Acces to Z-buffer information for the development of a video game with a depth effect as a mechanic 

      Esteban Villalba, Carlos Universitat Jaume I (2019-06)
      This document presents the whole work done for the final project of the Design and Development of Video games degree, based on the creation of an experience made in Unity3D and built for PC platform. The main mechanic ...
    • openAccess   Achievement of visual realism in a video game using free software 

      Monzó Machirant, Alex Universitat Jaume I (2022-06-10)
      Visual realism is necessary for most of the AAA (and some independent) games, as they are usually more focused in this aesthetic than a stylized one, but normally the software used to achieve that realism requires expensive ...
    • openAccess   Advanced motion system using animations and physics 

      García Lozano, Álvaro Universitat Jaume I (2020-07-08)
      To create an animator with an extensive library of animations, giving it variety. The final result should look smooth and should work correctly and needs to be realistic. To learn about ragdoll and create one that reacts ...
    • closedAccess   Advergaming applied to musical products 

      Caram Asensi, Ander Universitat Jaume I (2017-07-12)
      Music products are widely advertised on the radio and on online video and music platforms. However, videogames are an unused communication channel for this kind of publicity. This project describes the whole process of ...
    • openAccess   AerosTracker.gg, a League of Legends Full-Stack Web Application 

      Selma Rubio, Javier Universitat Jaume I (2022-05-25)
      This document is a reflection of the research done to understand the operation of a web application consisting of a BackEnd and a FrontEnd, and reflecting this research work developing an application for a Final Degree ...
    • openAccess   Alternative Energy. Development of an Android Serious Videogame to change the mindset about the use of renewable energy sources through a video game 

      Benito Fuentes, Andrea Universitat Jaume I (2019-07)
      Global warming is growing exponentially and this is notably affecting the environment. Many countries do not use renewable energies because of many different factors which include the pricing. Clean energy development ...
    • openAccess   An online multiplayer sports management game using Laravel 

      López Balderas, Alejandro Universitat Jaume I (2020-07-10)
      The following document presents the final project of the Bachelor's Degree in Video Game Design and Development taught at the Jaume I University of Castellón. The main idea of the project is the development of a sports ...
    • openAccess   Animating feelings: Comprehending and replicating character psyche through Animation 

      Martínez Fortuny, Pau Universitat Jaume I (2023-07-19)
      This document presents the project report of the Final Project for the Video Game Design and Development Degree by Pau Martínez Fortuny. It includes a comprehensive introduction and theoretical approach to evoking ...
    • openAccess   Aplicación de la Inteligencia Artificial generativa al arte del videojuego y creación de Assets 

      Timoner Romero, Sergi Universitat Jaume I (2023-07-19)
      This document aims to cover the development of Dark Sorcerer, a Visual Novel videogame. This project relies heavily on Artificial Intelligence software to streamline the process as much as possible. A videogame prototype ...
    • closedAccess   Application design and visual programming with Unreal Engine 4 

      Domingo Navarro, Marco Universitat Jaume I (2016-10-11)
      This document details all the chapters of the Final Degree Project. The first Chapter is the Technical Proposal that explains the work and the planning that is going to be followed to develop the project. The next chapter ...
    • openAccess   Application for attendees of a talk show event 

      Hernández Prieto, Carlos Universitat Jaume I (2021-10-06)
      This document refers to the technical proposal for a final degree project in the Degree of Videogame Design and Development. The work carried out during the development of the project aims to create a mobile application ...
    • closedAccess   Application of Asynchronous Multiplayer to Improve the Turn-based Mobile Online Gaming Experience 

      Rodas Renau, Sergi Universitat Jaume I (2020-07-08)
      The goal is to develop a strategy game that simplifies certain of the most common aspects of the genre without making the game too boring or one-dimensional in order to create a welcoming experience for beginning players ...