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dc.contributor.authorRuiz Marco, Héctor José
dc.contributor.otherMartínez Sotoca, José
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2017-10-30T16:49:59Z
dc.date.available2017-10-30T16:49:59Z
dc.date.issued2017-07-11
dc.identifier.urihttp://hdl.handle.net/10234/169700
dc.descriptionTreball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
dc.description.abstractIn this document is presented the whole related work of the project. In it is explained what type of project is as well as what are the phases that composes it. The project consist mainly in a 3D playable demo made with Unity. Its main characteristics are the use of default sphere physics for the puzzles and the use of the terrain and tree modeling tools included in Unity for all the modeling involved in the game world to enhance the exploration part of the game. The game is in first person and is only made for PC.ca_CA
dc.format.extent100 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectunityca_CA
dc.subjectvideogameca_CA
dc.subject3Dca_CA
dc.subjectfirst personca_CA
dc.subjectpuzzleca_CA
dc.subjectphysicsca_CA
dc.subjectexplorationca_CA
dc.titleIon-Physics Puzzles and Exploration 3D Videogameca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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