• openAccess   3D Modelling of buildings interiors to support indoor navigation 

      Rivero Cabezas, Francisco Universitat Jaume I (2021-07-15)
      The following document represents the memory of my final work in the degree in Design and Development of Video Games. This project consists of the creation of Espaitec 2 Search, a video game developed with the aim of ...
    • closedAccess   A tool ease the creation of visual novels 

      Lacambra Asensio, María Isabel Universitat Jaume I (2017-07)
      The project has consisted in the design and implementation of a platform that allows the creation of visual novels in 3D without being a requirement to have experience in programming or scripting. This platform has been ...
    • openAccess   Ambidexterity from the perspective of the organizational structure: illustrative cases of Nestlé and Kodak 

      Louafi Akraouach, Hanan Universitat Jaume I (2019-06-12)
      After incorporating the effects of globalization into our daily lives, companies need a key element to face the great competitiveness that exists in the markets. For this, organizational ambidexterity has emerged as a ...
    • openAccess   Ambidexterity in drafting of architectural projects 

      Sanchis Madrid, María José Universitat Jaume I (2017-07-11)
      The approach of this project focuses on analizing the specific contributions of matching explotation and exploration in architectural project drafting, as well as stating the application of ambidexterity in architectur ...
    • openAccess   El descubrimiento a través del Gyotaku 

      Aguilar Moreno, Marta; Cabrera Molina, Ángela Ana M. Vernia Carrasco (2018-09)
      Gyotaku es una técnica oriental de estampación natural de peces u otras especies marinas. Consiste en la transferencia de la morfología externa del pez al papel o la seda; normalmente imprimiendo por frotación, tras aplicar ...
    • closedAccess   Design and development of a 3D PC video game whose adaptative ecosystem is based on a directed graph 

      Mayoral Itarte, Jesús Universitat Jaume I (2018-06)
      The aim of this Technical Report is to present the project that has been developed in the context of the subject VJ1241 - Trabajo de Final de Grado. Specifically, this work focuses on designing and developing a 3D personal ...
    • closedAccess   Design and development of a 3D PC video game whose adaptative ecosystem is based on a directed graph 

      Mayoral Itarte, Jesús Universitat Jaume I (2018-06)
      The aim of this Technical Report is to present the project that has been developed in the context of the subject VJ1241 - Trabajo de Final de Grado. Specifically, this work focuses on designing and developing a 3D personal ...
    • openAccess   Design and development of an interactive adventure in Unity 3D 

      Jara Plaza, Àngel Universitat Jaume I (2017-07)
      This document presents the project memory for the planning, design, development and implementation of an interactive third-person adventure game in 3D. The objective of the game is to find different clues that will drive ...
    • openAccess   Ion-Physics Puzzles and Exploration 3D Videogame 

      Ruiz Marco, Héctor José Universitat Jaume I (2017-07-11)
      In this document is presented the whole related work of the project. In it is explained what type of project is as well as what are the phases that composes it. The project consist mainly in a 3D playable demo made with ...