• closedAccess   Efficient visualization of 3D models on hardware-limited portable devices 

      Ramos, Jose Francisco; Ripollés Mateu, Oscar Enrique; Chover, Miguel Springer (2014)
      Managing the geometry of a 3D scene efficiently is a key aspect of an interactive 3D application. This aspect is more important if we target at portable devices, which have limited hardware capabilities. Developing new ...
    • closedAccess   Rendering continuous level-of-detail meshes by Masking Strips 

      Ripollés Mateu, Oscar Enrique; Chover, Miguel; Gumbau Portalés, Jesús; Ramos, Jose Francisco; Puig Centelles, Anna Elsevier (2009)
      In this paper we present a new continuous multiresolution approach which has been developed for the interactive visualization of meshes in real-time applications. Our interest is to offer an efficient solution which considers ...
    • closedAccess   Viewpoint-based simplification using f-divergences 

      Castelló Boscá, Pascual; Sbert Casasayas, Mateu; Chover, Miguel; Feixas, Miguel Elsevier (2008)
      We propose a new viewpoint-based simplification method for polygonal meshes, driven by several f-divergences such as Kullback-Leibler, Hellinger and Chi-Square. These distances are a measure of discrimination between ...
    • closedAccess   Viewpoint-driven simplification using mutual information 

      Castelló Boscá, Pascual; Sbert Casasayas, Mateu; Chover, Miguel; Feixas, Miguel Elsevier (2008)
      In this paper, a new viewpoint-based simplification approach is proposed for polygonal meshes. This approach is driven by an information-theoretic measure, viewpoint mutual information. Our algorithm applies the best ...