Listar LSI_Articles por autoría "69c162e0-5123-4d4b-9406-bef2e5832195"
Mostrando ítems 1-4 de 4
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A Software Engineering-Based Methodology for Selecting and Implementing Web 2.0 Technologies for Teaching
Grangel Seguer, Reyes; Campos Sancho, Cristina; Rebollo Santamaría, Cristina; Remolar, Inmaculada; Palomero Ródenas, Sergio Tempus Publications (2015)Nowadays, university students have grown up surrounded by Web 2.0 technologies, which they are able to use with ease. These technologies provide an opportunity to improve the learning/teaching process through collaboration, ... -
Analyzing autostereoscopic environment configurations for the design of videogames
Martínez Sotoca, José; Chover, Miguel; Remolar, Inmaculada; Loreto, Ricardo Springer Verlag (2019)Stereoscopic devices are becoming more popular every day. The 3D visualization that these displays ofer is being used by videogame designers to enhance the user’s game experience. Autostereoscopic monitors ofer the ... -
Design of a multiuser virtual trade fair using a game engine
Remolar, Inmaculada; Chover, Miguel; Quirós Bauset, Ricardo; Gumbau Portalés, Jesús; Castelló Boscá, Pascual; Rebollo Santamaría, Cristina; Ramos, Jose Francisco Springer (2011)The current world economic situation makes it necessary to develop new ways of establishing commercial relationships. One possible solution is to explore the advantages of virtual worlds, and for this reason online virtual ... -
Image mapping system for simulating ceramic environments
Remolar, Inmaculada; Chover, Miguel; Rebollo Santamaría, Cristina; Gasch, Cristina Springer (2018)Minimizing costs and increasing sales are a goal for every busi- ness nowadays. This fact, together with the development of new technologies, have driven the emergence of virtual applications where the customers can ...