Development and implementation of algorithms with RNG and procedural level generation
![Thumbnail](/xmlui/bitstream/handle/10234/208401/2023_TFG_P%c3%a9rezJim%c3%a9nez.pdf.jpg?sequence=4&isAllowed=y)
Visualitza/
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Development and implementation of algorithms with RNG and procedural level generationAutoria
Tutor/Supervisor; Universitat.Departament
Bueso Aparici, Emilio; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsData de publicació
2024-07-19Editor
Universitat Jaume IResum
Dax is a Rogue-like game in which you step into the shoes of a fox who ventures into
the forest in search of his missing wife. It is a 2D pixel-art game with a top-down view,
where the level design is procedurally ... [+]
Dax is a Rogue-like game in which you step into the shoes of a fox who ventures into
the forest in search of his missing wife. It is a 2D pixel-art game with a top-down view,
where the level design is procedurally generated.
In this project, various types of procedural generation algorithms have been studied and
some features that use RNG have been implemented, ensuring that each play-through is
different from the last. Academically, this document consists of the final degree project
report for the Video Game Design and Development bachelor’s degree at Jaume I Uni versity [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess