Development of a 3D asymmetric online multiplayer game in Godot
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Show full item recordcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadata
Title
Development of a 3D asymmetric online multiplayer game in GodotAuthor (s)
Tutor/Supervisor; University.Department
Martí Avilés, José Vicente; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsDate
2024-07-18Publisher
Universitat Jaume IAbstract
This document presents the project report of Daniel Miguel Pérez Maccari for the final
project of the Video Games Design and Development degree, completed in collaboration
with Margarita Gaya Hinsuk. The project ... [+]
This document presents the project report of Daniel Miguel Pérez Maccari for the final
project of the Video Games Design and Development degree, completed in collaboration
with Margarita Gaya Hinsuk. The project details the development of a three-dimensional
game using the open-source game engine Godot, with models created using Blender.
The game features real-time multiplayer communication set in a museum environ ment, employing an asymmetrical distribution of roles inspired by the popular title
Among Us. Every aspect of the game, including code, models, UI assets, and rigs, was
developed by the students. The animations used were sourced from a copyright-free site
under the CC0 license.
This section of the project report focuses on the online architecture, communication,
synchronization of computers, and the majority of the code implementation. [-]
Subject
Description
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2023/2024
Type
info:eu-repo/semantics/bachelorThesisRights
info:eu-repo/semantics/openAccess