Animating feelings: Comprehending and replicating character psyche through Animation
Visualitza/
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Animating feelings: Comprehending and replicating character psyche through AnimationAutoria
Tutor/Supervisor; Universitat.Departament
Díaz García, Diego José; Universitat Jaume I. Departament d'Enginyeria de Sistemes Industrials i DissenyData de publicació
2023-07-19Editor
Universitat Jaume IResum
This document presents the project report of the Final Project for the Video Game
Design and Development Degree by Pau Martínez Fortuny. It includes a comprehensive
introduction and theoretical approach to evoking ... [+]
This document presents the project report of the Final Project for the Video Game
Design and Development Degree by Pau Martínez Fortuny. It includes a comprehensive
introduction and theoretical approach to evoking personality and emotions in 3D animations.
Additionally, the project puts that theory into practice by animating humanoid
characters for video games. Besides, the project also aims to create a Unity Add-on for
a user friendly interface that allows to organise and visualize humanoid animations in
order to see if they fit a certain character. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2022/2023
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess