Video game development in Unity to represent the addiction phases through the use of non-Euclidean spaces
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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TFG-TFMMetadatos
Título
Video game development in Unity to represent the addiction phases through the use of non-Euclidean spacesAutoría
Tutor/Supervisor; Universidad.Departamento
Martí Avilés, José Vicente; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2023-06-09Editor
Universitat Jaume IResumen
Over the quiet storm depicts a voyage through the various phases of addiction,
beginning with the initial contact, progressing through experimentation, and culminating
in an uncertain outcome that the player can ... [+]
Over the quiet storm depicts a voyage through the various phases of addiction,
beginning with the initial contact, progressing through experimentation, and culminating
in an uncertain outcome that the player can decide. To properly convey this experience, the
game employs non-Euclidean spaces, creating a sense of confusion and disorientation.
This game embodies complex thoughts and emotions, using minimal language. Each
person's experience playing it is unique, evoking a complex blend of emotions. While the
game focuses on a specific topic, its true meaning can only be discovered by the individual
player. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2022/2023
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess