Video game development in Unity to represent the addiction phases through the use of non-Euclidean spaces
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Show full item recordcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Title
Video game development in Unity to represent the addiction phases through the use of non-Euclidean spacesAuthor (s)
Tutor/Supervisor; University.Department
Martí Avilés, José Vicente; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsDate
2023-06-09Publisher
Universitat Jaume IAbstract
Over the quiet storm depicts a voyage through the various phases of addiction,
beginning with the initial contact, progressing through experimentation, and culminating
in an uncertain outcome that the player can ... [+]
Over the quiet storm depicts a voyage through the various phases of addiction,
beginning with the initial contact, progressing through experimentation, and culminating
in an uncertain outcome that the player can decide. To properly convey this experience, the
game employs non-Euclidean spaces, creating a sense of confusion and disorientation.
This game embodies complex thoughts and emotions, using minimal language. Each
person's experience playing it is unique, evoking a complex blend of emotions. While the
game focuses on a specific topic, its true meaning can only be discovered by the individual
player. [-]
Subject
Description
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2022/2023
Type
info:eu-repo/semantics/bachelorThesisRights
info:eu-repo/semantics/openAccess