Development of an environmental narrative in a video game made in Unreal Engine
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comunitat-uji-handle3:10234/169451
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TFG-TFMMetadades
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Development of an environmental narrative in a video game made in Unreal EngineAutoria
Tutor/Supervisor; Universitat.Departament
Martín Núñez, Marta; Universitat Jaume I. Departament de Ciències de la ComunicacióData de publicació
2022-05-25Editor
Universitat Jaume IResum
This document represents the memory of Eva María Garzón Hernández’s Final Degree
Project in Video Game Design and Development.
This work consists of a video game that shows a story that takes place in a house.
During ... [+]
This document represents the memory of Eva María Garzón Hernández’s Final Degree
Project in Video Game Design and Development.
This work consists of a video game that shows a story that takes place in a house.
During the video game, the player will be able to explore the house, investigate and
collect objects that will lead to unlocking new areas, which will change as time goes
by. With simple graphic adventure mechanics, which any video game enthusiast or
not is familiar with and can handle, the video game focuses on a journey where the
environmental narrative is the key point. The story can have different interpretations,
depending on the person and the amount of exploration and details to be taken into
account.
The development has been carried out in Unreal Engine and has been handled as well
as possible within the initial unfamiliarity with the engine and the continuous learning
from the beginning of the project to the end. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2021/2022
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess