Development and training of an Artificial Neural Network in Unity3D, including a game to interact with it and observe its performance
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Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Development and training of an Artificial Neural Network in Unity3D, including a game to interact with it and observe its performanceAutoria
Tutor/Supervisor; Universitat.Departament
Pascual del Pobil Ferré, Angel; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2020-07-09Editor
Universitat Jaume IResum
This document presents the Final Report of the Video Game Design and Development project. The work consists of creating an AI with the ANN (Artificial Neural Network) method, to face the player in different game modes ... [+]
This document presents the Final Report of the Video Game Design and Development project. The work consists of creating an AI with the ANN (Artificial Neural Network) method, to face the player in different game modes and then training as best as possible with the Reinforcement learning method. Then, we will introduce our AI into different game environments the player may encounter. All this can be done using the Unity game engine. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess
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