3D to 2D transformation of environment and characters in videogames
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
3D to 2D transformation of environment and characters in videogamesTutor/Supervisor; Universidad.Departamento
Martí Avilés, José Vicente; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2020-07-07Editor
Universitat Jaume IResumen
To use different programs and techniques to convert 3D character and scene modeling to 2D
character and scenario modeling. To create several Demos that implement this technique with different uses, to observe its ... [+]
To use different programs and techniques to convert 3D character and scene modeling to 2D
character and scenario modeling. To create several Demos that implement this technique with different uses, to observe its potential and possible errors [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2019/2020
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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