Kadick´s Resolution: Using procedural design for the development of a Web Game
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Título
Kadick´s Resolution: Using procedural design for the development of a Web GameAutoría
Tutor/Supervisor; Universidad.Departamento
Amengual Argudo, Juan Carlos; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsFecha de publicación
2019-07Editor
Universitat Jaume IResumen
This document presents the end-of-degree project for the Bachelor’s Degree
in Design and Development of Video Games. The main idea for this project is to
develop a videogame for internet browsers.
Kadick’s Resolution ... [+]
This document presents the end-of-degree project for the Bachelor’s Degree
in Design and Development of Video Games. The main idea for this project is to
develop a videogame for internet browsers.
Kadick’s Resolution is a Roguelike game imbued with cyberpunk style in 2D top
perspective. Its scenario is generated using automatic generation through
procedural design. This game uses Javascript as the main programming language
including the Phaser framework to improve and ease the development process.
This game is fully localized in English, Spanish and Valencian. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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