Kadick´s Resolution: Using procedural design for the development of a Web Game
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comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Title
Kadick´s Resolution: Using procedural design for the development of a Web GameAuthor (s)
Tutor/Supervisor; University.Department
Amengual Argudo, Juan Carlos; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsDate
2019-07Publisher
Universitat Jaume IAbstract
This document presents the end-of-degree project for the Bachelor’s Degree
in Design and Development of Video Games. The main idea for this project is to
develop a videogame for internet browsers.
Kadick’s Resolution ... [+]
This document presents the end-of-degree project for the Bachelor’s Degree
in Design and Development of Video Games. The main idea for this project is to
develop a videogame for internet browsers.
Kadick’s Resolution is a Roguelike game imbued with cyberpunk style in 2D top
perspective. Its scenario is generated using automatic generation through
procedural design. This game uses Javascript as the main programming language
including the Phaser framework to improve and ease the development process.
This game is fully localized in English, Spanish and Valencian. [-]
Subject
Description
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019
Type
info:eu-repo/semantics/bachelorThesisRights
info:eu-repo/semantics/openAccess
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