Kadick´s Resolution: Using procedural design for the development of a Web Game
Visualitza/
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadades
Títol
Kadick´s Resolution: Using procedural design for the development of a Web GameAutoria
Tutor/Supervisor; Universitat.Departament
Amengual Argudo, Juan Carlos; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsData de publicació
2019-07Editor
Universitat Jaume IResum
This document presents the end-of-degree project for the Bachelor’s Degree
in Design and Development of Video Games. The main idea for this project is to
develop a videogame for internet browsers.
Kadick’s Resolution ... [+]
This document presents the end-of-degree project for the Bachelor’s Degree
in Design and Development of Video Games. The main idea for this project is to
develop a videogame for internet browsers.
Kadick’s Resolution is a Roguelike game imbued with cyberpunk style in 2D top
perspective. Its scenario is generated using automatic generation through
procedural design. This game uses Javascript as the main programming language
including the Phaser framework to improve and ease the development process.
This game is fully localized in English, Spanish and Valencian. [-]
Paraules clau / Matèries
Descripció
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
info:eu-repo/semantics/openAccess
Apareix a les col.leccions
Els següents fitxers sobre la llicència estan associats a aquest element: