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dc.contributor.authorSoler Tomás, Joaquín
dc.contributor.otherMartín Núñez, Marta
dc.date.accessioned2019-09-02T10:13:11Z
dc.date.available2019-09-02T10:13:11Z
dc.date.issued2019-05
dc.identifier.urihttp://hdl.handle.net/10234/183611
dc.description.abstractThis is a game design document for a horror videogame in virtual reality. This document is going to explain how all the game has been develop, including the narrative, characters, concept art, modelling and environments, that provide a realistic and credible aspect that helps the player to get immers into the game . The game engine used is Unity.ca_CA
dc.format.extent63 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAtribución-NoComercial-CompartirIgual 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectvirtual realityca_CA
dc.subjectvideo gameca_CA
dc.subjectartca_CA
dc.subjectuser interfaceca_CA
dc.titleDesign and implementation of the art and visual aspect of a video game in virtual reality platformsca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Atribución-NoComercial-CompartirIgual 4.0 Internacional
Except where otherwise noted, this item's license is described as Atribución-NoComercial-CompartirIgual 4.0 Internacional