Design and implementation of the art and visual aspect of a video game in virtual reality platforms
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Show full item recordcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Title
Design and implementation of the art and visual aspect of a video game in virtual reality platformsAuthor (s)
Tutor/Supervisor; University.Department
Martín Núñez, MartaDate
2019-05Publisher
Universitat Jaume IAbstract
This is a game design document for a horror videogame in virtual reality. This document is going to explain how all the game has been develop, including the narrative, characters, concept art, modelling and environments, ... [+]
This is a game design document for a horror videogame in virtual reality. This document is going to explain how all the game has been develop, including the narrative, characters, concept art, modelling and environments, that provide a realistic and credible aspect that helps the player to get immers into the game . The game engine used is Unity. [-]
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info:eu-repo/semantics/bachelorThesisRights
info:eu-repo/semantics/openAccess
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