Implementation of immersive technologies with Virtual Reality to a video game
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Título
Implementation of immersive technologies with Virtual Reality to a video gameAutoría
Tutor/Supervisor; Universidad.Departamento
Martín Núñez, Marta; Universitat Jaume I. Departament de la ComunicacióFecha de publicación
2019-05Editor
Universitat Jaume IResumen
This document presents the fnal report of the Video Game Design and
Development project. The work consists in the implementation of game
mechanics to implement. From the simple mechanics such as the tracking of ... [+]
This document presents the fnal report of the Video Game Design and
Development project. The work consists in the implementation of game
mechanics to implement. From the simple mechanics such as the tracking of the
head and the drivers, to the more complex as can be the grip of adaptive. All
these mechanisms are implemented in the most effcient manner possible. Unity is
the game engine used, working in an immersive experience through the use of
sound, profles of post-processing and lighting designs with a result that is
optimized for the VR. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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