Mostrar el registro sencillo del ítem

dc.contributor.authorCayuela Caputto, Laura
dc.contributor.authorZapata Díez, Néstor Luís
dc.contributor.otherSalvador Aragó, Enrique
dc.contributor.otherRibelles Miguel, José
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2019-01-21T08:51:13Z
dc.date.available2019-01-21T08:51:13Z
dc.date.issued2018-07
dc.identifier.urihttp://hdl.handle.net/10234/179825
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018ca_CA
dc.description.abstractNowadays, video games have become a fundamental part of entertainment for people of all ages. Every time video game companies invoice more money and can produce bigger and more complete works. However, due to the large number of companies dedicated to the creation of video games, it is inevitable that very similar games are launched on the market through the years. At this point, it is the small details that make the difference between one video game and another. The details that can produce a better immersion of the user and produce a better game feeling are a fundamental part in the popularity of a video game. These elements are called "kinesthetic" and are essential to highlight a video game compared to similar ones and produce a better reaction of the players. This document presents the technical propose for a TFG in a Video game Dessign and Development degree. This proposal consists in the development of a multiplayer video game for computer platform with classic mechanics like Pong, including different kinesthetic elements and modifications in order to produce an attractive game experience. In order to achieve this goal, this project will include effects making use of shaders, particles, sound effects, post-processing, animations and camera movements in the Unity 3D engine.ca_CA
dc.format.extent48 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAtribución-NoComercial-CompartirIgual 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectvideo gameca_CA
dc.subjectUnity3Dca_CA
dc.subjectkinestheticca_CA
dc.subjectgame feelca_CA
dc.subjectpost-processing,ca_CA
dc.subjectparticlesca_CA
dc.subjectshaderca_CA
dc.titleKinesthetic in a classic video gameca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


Ficheros en el ítem

Thumbnail
Thumbnail

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem

Atribución-NoComercial-CompartirIgual 4.0 Internacional
Excepto si se señala otra cosa, la licencia del ítem se describe como: Atribución-NoComercial-CompartirIgual 4.0 Internacional