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dc.contributor.authorLebrija Morillas, Javier
dc.contributor.otherDíaz García, Diego
dc.contributor.otherUniversitat Jaume I. Departament d'Enginyeria Sistemes Industrials i Disseny
dc.date.accessioned2018-07-10T11:40:14Z
dc.date.available2018-07-10T11:40:14Z
dc.date.issued2018-06
dc.identifier.urihttp://hdl.handle.net/10234/175596
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018ca_CA
dc.description.abstractSocial effects of video games are frequently examined from different angles. The objective of this document is to create a social gaming experience keeping in mind the major traits of videogames for improving social relations. For this purpose, a localmultiplayer game named Pocket Crew has been developed for Android using unity engine. Several studies of different disciplines have been taken as reference when designing the concept of this game. Players must collaborate to take a pirate ship to an island and find a treasure. What stand out in this idea is the use of Asymmetric Design, so that each one will perform independent actions in their device, that combined with those of the rest will make the ship to reach the isle. Also, the use of physical objects, like the isle map and the nautical. They will have to work as a team if they want to be successful in their pirate adventure. The experience is defined by three elements: The printed map of the isle to which players will travel, the printed nautical chart from which obtain the selected isle coordinates and the android app to play the game.ca_CA
dc.format.extent82 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectcollaborativeca_CA
dc.subjectsocial gameca_CA
dc.subjectinterdependenceca_CA
dc.subjectasymmetric designca_CA
dc.subjectphysical objectsca_CA
dc.subjectsocial experienceca_CA
dc.titleSocial game through asymmetric design and interiaction with physical objectsca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
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