Project Incandescence: Design and development of a geolocated experience
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMMetadatos
Título
Project Incandescence: Design and development of a geolocated experienceAutoría
Tutor/Supervisor; Universidad.Departamento
Montoliu Colás, Raul; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2016-10-11Editor
Universitat Jaume IResumen
As years go by, more and more everyday objects are getting interconnected and aware of their
environment. This technological fabric being woven across our lives opens up opportunities
never seen before. The commun ... [+]
As years go by, more and more everyday objects are getting interconnected and aware of their
environment. This technological fabric being woven across our lives opens up opportunities
never seen before. The communication and personal nature of smartphones makes them the
ideal flagship in charge of clearing the path and heading towards the Internet of Things era.
Their embedded sensors together with their broad adoption makes them the perfect devices
for experimenting on novel ways of creating fresh interactive experiences.
In this paper, Project Incandescence is proposed; an application which aims to experiment
with storytelling by the exploitation of up-to-date technologies present in smartphones. The
intended target audience are students of the last years of high school or college students. In
other words, people from 16 to 24 years old which are willing to try new things. Project
Incandescence is a global video game project but efforts will be mainly focused on programming
an app which integrates and makes use of the information provided by recent
technologies. Specifically, geolocation, augmented reality and haptic feedback will capture
our attention. Another key part of the project is game design. However, it will be tackled
with lesser dedication. The artistic aspect of the experience will not be neglected either, but
it will be the least important aspect of the three main ones.
The development will target the Android platform which is the most extended one among
smartphones. This software stack has also postulated as key one in the future since it does
not target a specific device, and currently supports from watches to cars. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015-2016
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
Aparece en las colecciones
El ítem tiene asociados los siguientes ficheros de licencia: