Mostrar el registro sencillo del ítem

dc.contributor.authorCelma Mir, Blanca
dc.contributor.otherMarcos López, María del Mar
dc.contributor.otherUniversitat Jaume I. Departament d'Enginyeria i Ciència dels Computadors
dc.date.accessioned2018-03-21T15:52:23Z
dc.date.available2018-03-21T15:52:23Z
dc.date.issued2017-09-11
dc.identifier.urihttp://hdl.handle.net/10234/173549
dc.descriptionTreball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017ca_CA
dc.description.abstractIt is undeniable that most kids play video games since a young age. We live in the digital era. Why not to take advantage of this situation and bring something of value to children by making them learn outside the school while they are having fun playing games in their free time. Every game needs to be designed taking into account the target audience. What they like, how skillful they are and how the game could be designed to have its audience get the most of it. Young kids are still learning and developing, this means that as designers we need to be especially careful of what contents we add in the game. We also need to be aware of the fact that children don’t think the same way than adults, so the way the content is presented also needs to be adapted and tested. This project focus on the creation of a quality game for kids that enables learning. Quality will be defined as a game that is easy to learn (intuitive), fun to play and of course adequate for kids. The project consists of two parts. On the one hand, an individual theoretical part that includes a state-of-the-art of educational video games, the identification of the stages of cognitive development of kids from 6 to 14 years old, the conceptual design of a game targeted at this group of age and the testing of this game. On the other hand, a group practical part that consists in the development of the designed game by a team of 6 people using Unity3D. This game will be installed in Techniekmuseum HEIM and CREA (Hengelo, Netherlands).ca_CA
dc.format.extent154 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://rightsstatements.org/vocab/CNE/1.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectGame Designca_CA
dc.subjecteducational gamesca_CA
dc.subjectintuitive UIca_CA
dc.subjectnon-intrusive tutorialca_CA
dc.subjectcognitive skillsca_CA
dc.titleDesigning an Intuitive and Appealing Video Game for Children Aged 6 to 14ca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA


Ficheros en el ítem

Thumbnail

Este ítem aparece en la(s) siguiente(s) colección(ones)

Mostrar el registro sencillo del ítem