Design Game and Demo development for a survival game
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Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMAquest recurs és restringit
Metadades
Títol
Design Game and Demo development for a survival gameAutoria
Tutor/Supervisor; Universitat.Departament
Montoliu Colás, Raúl; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsData de publicació
2016Editor
Universitat Jaume IResum
This project will gather all the basic elements of the design and development of a survival
videogame. Shortly, this project will bring together the preparation of Game Design
Document (GDD): the concept art and ... [+]
This project will gather all the basic elements of the design and development of a survival
videogame. Shortly, this project will bring together the preparation of Game Design
Document (GDD): the concept art and sketches of all those things that are essential in a
game, the model and animation of the most relevant things in the story and, finally, a
demo of the future game. In this demo, the protagonist will show the basic mechanics of
the game such as running, jumping or hitting in one of the possible scenes of the story,
specifically, through the use of the created models and animations for those respective
actions.
Tools and methods learnt/studied during the degree such as 3D Max Studio [1],
Photoshop [2] or Unity3D [3] will be used for the implementation.
The project will be made up of in five big blocks:
Block zero: documentation, block one: GDD, block two: concept arts, block three: model
and animation and lock four: the demo implementation. [-]
Paraules clau / Matèries
Descripció
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015-2016
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
http://rightsstatements.org/vocab/CNE/1.0/
info:eu-repo/semantics/restrictedAccess
info:eu-repo/semantics/restrictedAccess