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Design and development of an editor for customizing a character for fantasy video games in Unity
dc.contributor.author | Vorobieva, Oxana | |
dc.contributor.other | Montoliu Colás, Raul | |
dc.contributor.other | Universitat Jaume I. Departament d'Enginyeria i Ciència dels Computadors | |
dc.date.accessioned | 2017-10-30T16:31:50Z | |
dc.date.available | 2017-10-30T16:31:50Z | |
dc.date.issued | 2016-07-06 | |
dc.identifier.uri | http://hdl.handle.net/10234/169698 | |
dc.description | Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015/2016 | ca_CA |
dc.description.abstract | This document represents the results of the subject with the code VJ1241, Final Project. In this document includes the description, development and design of an application in Unity 5 which its purpose is to customize characters. A game with a good character creator has a significant edge over other games in its genre. While it’s not the only element that makes a good game by a long shot, a great character creator lets players who like customization really get into their characters, allowing them to micromanage even the smallest aspects of their appearance. A c haracter i mplies an humanoid as the term refers to creation of a character in the classic role playing games, it doesn’t refers to beasts nor fantastic animals, as they’re referred as c reatures, and not characters. In this project a character creator is going to be developed, this includes the application and the art content. In particular its planned to be mainly a human male and female It is going to be on 3D graphics and the characters are going to be stylized, this means that the models are not realistic, and goes with a personal style. | ca_CA |
dc.format.extent | 80 p. | ca_CA |
dc.format.mimetype | application/pdf | ca_CA |
dc.language.iso | eng | ca_CA |
dc.publisher | Universitat Jaume I | ca_CA |
dc.rights.uri | http://rightsstatements.org/vocab/CNE/1.0/ | * |
dc.subject | Grau en Disseny i Desenvolupament de Videojocs | ca_CA |
dc.subject | Grado en Diseño y Desarrollo de Videojuegos | ca_CA |
dc.subject | Bachelor's Degree in Video Game Design and Development | ca_CA |
dc.subject | 3D modelling | ca_CA |
dc.subject | concept art | ca_CA |
dc.subject | animation | ca_CA |
dc.subject | character design | ca_CA |
dc.subject | creation | ca_CA |
dc.subject | game engine | ca_CA |
dc.title | Design and development of an editor for customizing a character for fantasy video games in Unity | ca_CA |
dc.type | info:eu-repo/semantics/bachelorThesis | ca_CA |
dc.educationLevel | Estudios de Grado | ca_CA |
dc.rights.accessRights | info:eu-repo/semantics/restrictedAccess | ca_CA |
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VJ1241