Design and development of a multiplayer shooter game in Unity 3D
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Metadatos
Título
Design and development of a multiplayer shooter game in Unity 3DAutoría
Tutor/Supervisor; Universidad.Departamento
Montoliu Colás, Raul; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2016-10-14Editor
Universitat Jaume IResumen
The main objective of this project is to create a multiplayer shooter game in 3D. The game in question presents itself as a third-person game, which the basic aim will be to survive to different waves of enemies that ... [+]
The main objective of this project is to create a multiplayer shooter game in 3D. The game in question presents itself as a third-person game, which the basic aim will be to survive to different waves of enemies that will appear on our way in a 3D map. To get it, will have to cooperate with a partner that will help us to defeat all the nearby enemies. There is also a competitive mode where the players, in addition to survive the various waves of enemies, must compete to defeat the players of the opposing team.
The target audience for the game will be youth, but the game is expected to be accepted by all audiences. The project will be the creation of a cooperative, multiplayer and competitive game, using the characters and the plot of the video game "Animal Wars: Prologue". The project will consist of the design and development of all game components, where the graphic part will be the least developed one. This game will be developed using the game engine Unity3D. Tests will be performed with real users to assess the game quality. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015/2016
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
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