Creation of an environment and automatic maze generation for multiplayer video game
Metadatos
Mostrar el registro completo del ítemcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Metadatos
Título
Creation of an environment and automatic maze generation for multiplayer video gameAutoría
Tutor/Supervisor; Universidad.Departamento
Sanchiz Martí, José Miguel; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2016-07-06Editor
Universitat Jaume IResumen
This document the technical proposal for the implementation of a multiplayer
environment of a Shooter video game.
Will proceed with the creation of a database and implementing a server application that
will commu ... [+]
This document the technical proposal for the implementation of a multiplayer
environment of a Shooter video game.
Will proceed with the creation of a database and implementing a server application that
will communicates with the game client (made with Unity3d). In addition, the necessary
infrastructure for the management and creation of user accounts will be created through
a website. The video game will use the mechanics and other elements developed by
other partners. The database will be created with PostgreSQL and the server with a C#
console application.
In addition to the multiplayer system and their game modes, a maze generator will be
created, that will take part on the design of one of the maps that will be used in the
matches.
To evaluate the proper functioning of the game and the infrastructure, tests will be done
with multiple, simultaneous, clients. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015/2016
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
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