Depth Estimation in Integral Imaging Based on a Maximum Voting Strategy
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Títol
Depth Estimation in Integral Imaging Based on a Maximum Voting StrategyAutoria
Data de publicació
2016-10Editor
Institute of Electrical and Electronics Engineers (IEEE)Cita bibliogràfica
MARTINEZ-USO, Adolfo, et al. Depth estimation in Integral Imaging based on a maximum voting strategy. Journal of Display Technology, 2016, Volume: 12, Issue: 12, pp: 1715 - 1723Tipus de document
info:eu-repo/semantics/articleVersió de l'editorial
http://ieeexplore.ieee.org/document/7587369/?section=abstract&part=1Versió
info:eu-repo/semantics/acceptedVersionParaules clau / Matèries
Resum
An approach that uses the scene information acquired by means of a three-dimensional (3D) synthetic aperture integral imaging system is presented. This method generates a depth map of the scene through a voting strategy. ... [+]
An approach that uses the scene information acquired by means of a three-dimensional (3D) synthetic aperture integral imaging system is presented. This method generates a depth map of the scene through a voting strategy. In particular, we consider the information given by each camera of the array for each pixel, and also the local information in the neighbourhood of that pixel. The proposed method obtains consistent results for any type of object surfaces as well as very sharp boundaries. In addition, we also contribute in this paper with a repository of a set of synthetic integral images generated by 3DS Max where the so-called ground truth (real-true depth map) is available. This resource can be used as a benchmark to test any Integral Imaging based range estimation method. [-]
Publicat a
Journal of Display Technology Volume: 12, Issue: 12, Dec. 2016Drets d'accés
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