View-Dependent Tessellation and Simulation of Ocean Surfaces
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Otros documentos de la autoría: Puig Centelles, Anna; Ramos, Jose Francisco; Ripollés Mateu, Oscar Enrique; Chover, Miguel; Sbert Casasayas, Mateu
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Mostrar el registro completo del ítemcomunitat-uji-handle:10234/9
comunitat-uji-handle2:10234/43662
comunitat-uji-handle3:10234/43643
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Título
View-Dependent Tessellation and Simulation of Ocean SurfacesAutoría
Fecha de publicación
2014-02Editor
Hindawi Publishing CorporationCita bibliográfica
PUIG-CENTELLES, Anna, et al. View-Dependent Tessellation and Simulation of Ocean Surfaces. The Scientific World Journal, 2014, 2014.Tipo de documento
info:eu-repo/semantics/articleVersión de la editorial
http://www.hindawi.com/journals/tswj/2014/979418/Versión
info:eu-repo/semantics/publishedVersionPalabras clave / Materias
Resumen
Modeling and rendering realistic ocean scenes have been thoroughly investigated for many years. Its appearance has been studied and it is possible to find very detailed simulations where a high degree of realism is ... [+]
Modeling and rendering realistic ocean scenes have been thoroughly investigated for many years. Its appearance has been studied and it is possible to find very detailed simulations where a high degree of realism is achieved. Nevertheless, among the solutions to ocean rendering, real-time management of the huge heightmaps that are necessary for rendering an ocean scene is still not solved. We propose a new technique for simulating the ocean surface on GPU. This technique is capable of offering view-dependent approximations of the mesh while maintaining coherence among the extracted approximations. This feature is very important as most solutions previously presented must retessellate from the initial mesh. Our solution is able to use the latest extracted approximation when refining or coarsening the mesh. [-]
Publicado en
The Scientific World Journal Volume 2014 (2014)Derechos de acceso
Copyright © 2014 Anna Puig-Centelles et al.
info:eu-repo/semantics/openAccess
info:eu-repo/semantics/openAccess
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