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Executive functions profile in extreme eating/weight conditions: from anorexia nervosa to obesity
(Public Library of Science, 2012)
Background: Extreme weight conditions (EWC) groups along a continuum may share some biological risk factors and
intermediate neurocognitive phenotypes. A core cognitive trait in EWC appears to be executive dysfunction, ...
Efectividad del programa de tratamiento Virtual Flight con población mexicana
(Fundación Aiglé, 2016-08)
In recent years virtual reality (VR) has been used as a tool in the treatment of Flying Phobia
(FF). The “Virtual Flight” program has showed its efficacy in the Spanish population (Botella, Osma,
García-Palacios, Quero, ...
Virtual Reality and Anxiety Disorders Treatment: Evolution and Future Perspectives
(Springer, 2019)
Virtual reality (VR) is a technology that allows the simulation of different real-life situations on a tridimensional computer-generated environment where the user can interact with the environment as if he/she were the ...
La utilización de la realidad virtual y estrategias de psicología positiva en el tratamiento de los trastornos adaptativos
(Asociación Psicológica Iberoamericana de Clínica y Salud (APICSA), 2012-05)
Everybody has to cope with a range of stressing situations or events at different times in our lives. In most cases, we deal with them in a more or less adequate way. Yet, sometimes the situation can overwhelm us and we ...
Validation of the dutch eating behavior questionnaire for children (DEBQ-C) for use with Spanish children
(Grupo Aula Médica, 2011)
Introduction: The Dutch Eating Behaviour Questionnaire
for children was developed by Van Strien and Oosterveld
(2008) to measure three different eating behaviors
(emotional eating, restrained eating and external ...
Orexin and sleep quality in anorexia nervosa: Clinical relevance and influence on treatment outcome
(Elsevier, 2016)
Background and aims
Orexins/hypocretins are orexigenic peptides implicated in the regulation of feeding behavior and the sleep/wake cycle. Little is known about the functioning of these peptides in anorexia nervosa (AN). ...
Physical activity in anorexia nervosa: How relevant is it to therapy response?
(Elsevier Masson, 2015)
Objective
Elevated physical activity has been observed in some patients with anorexia nervosa (AN) despite their emaciated condition. However, its effects on treatment outcome remain unclear. This study aimed to examine ...
Tratamiento de la fobia a volar usando la exposición de realidad virtual con o sin reestructuración cognitiva: Preferencias de los participantes
(Universidad Nacional de Educación a Distancia (UNED)Asociación Española de Psicología Clínica y Psicopatología, 2014)
This study analyses participants’ preferences regarding two exposure treatment modali-
ties for Fear of Flying (FF): virtual reality exposure treatment (VRET) by itself or VRET plus
cognitive restructuring (VRET+CR). ...
Competitive active video games: Physiological and psychological responses in children and adolescents
(Pulsus, 2015)
Background: Recent strategies to reduce sedentary behaviour in
children include replacing sedentary screen time for active video
games. Active video game studies have focused principally on the
metabolic consumption of ...
How Does It Feel to Be a Woman Victim of Sexual Harassment? The Effect of 360 degrees-Video-Based Virtual Reality on Empathy and Related Variable
(Mary Ann Liebert, 2021-04-09)
Sexual harassment (SH) occurs when people—mostly women—are targets of unwanted sexual comments, gestures, or actions associated with a lack of empathy on the part of the offender. Virtual Reality (VR) has been defined as ...