• closedAccess   A Multiresolution Approach to Render 3D Models 

      Ramos, Jose Francisco; Chover, Miguel; Ripollés Mateu, Oscar Enrique IOS Press (2013)
      Image synthesis techniques are present in a wide range of applications as they leverage the amount of information required for creating realistic visualizations. For fast hardware rendering they usually employ a triangle-based ...
    • closedAccess   Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models 

      Ramos, Jose Francisco; Ripollés Mateu, Oscar Enrique; Chover, Miguel Springer Berlin Heidelberg (2012)
      Current simulation applications are mainly focused on the efficient management of scenarios with static objects. However, managing dynamic objects, such as animated characters, is very different and requires more specific ...
    • openAccess   Level-of-Detail Triangle Strips for Deforming Meshes 

      Ramos, Jose Francisco; Chover, Miguel; Parus, Jindra; Kolingerova, Ivana Springer Verlag (2008)
      Applications such as video games or movies often contain deforming meshes. The most-commonly used representation of these types of meshes consists in dense polygonal models. Such a large amount of geometry can be efficiently ...