Listar Departament: Enginyeria Mecànica i Construcció por autoría "d7ddd616-a4f5-4e1d-91e4-813cabacb3cf"
Mostrando ítems 1-13 de 13
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Analysing observer preferences when presenting a product in a rendered scene: 2D vs. autostereoscopic 3D displays
Felip, Francisco; Mulet, Elena; Galán Serrano, Julia; Remolar, Inmaculada Taylor & Francis (2018)This research compares the way the image of a product included within a rendered scene shown on an autostereoscopic 3D display is rated versus the same image shown in a 2D display. The purpose is to understand the observer's ... -
Application of quchane methodology in professional design studios
Royo González, Marta; Chulvi, Vicente; Mulet, Elena; Felip, Francisco; Ruiz-Pastor, Laura AEIPRO (2022-07-05)As users' lives change, some products cease to be used because they are poorly adapted to new needs. Changing needs are understood as changes in the user's life which mean that the product is no longer useful and the ... -
¿Ayuda un entorno creativo a la adquisición de competencias creativas?
Chulvi, Vicente; Royo González, Marta; García-García, Carlos; Felip, Francisco; Gual, Jaume Asociación Española de Dirección e Ingeniería de Proyectos (AEIPRO) (2019-07-10)Numerous studies have shown that the environment affects creativity. This means that the creativity of an individual can be enhanced by placing him or her in an environment with the appropriate stimuli. However, these ... -
Does the work environment affect designers' creativity during the creative phase depending on their personality profile?
García-García, Carlos; Chulvi, Vicente; Royo González, Marta; Gual, Jaume; Felip, Francisco Elsevier (2019-09)Creativity is one of the fundamental elements to be taken into consideration in the conceptual design phases of the development of new industrial products. It is widely agreed that every individual is creative by nature ... -
Guiding questions for increasing the generation of product ideas to meet changing needs (QuChaNe)
Royo González, Marta; Mulet, Elena; Chulvi, Vicente; Felip, Francisco Springer (2021-03-23)One of the reasons why products are replaced is as a consequence of changes in the users’ personal life. Adaptable or upgradable products have the advantage that, to some extent, they counter dissatisfaction in products ... -
How the type of methodology used, when working in a natural environment, affects the designer's creativity
Chulvi, Vicente; Royo González, Marta; Agost, Maria-Jesus; Felip, Francisco; García-García, Carlos Springer (2022-04-18)The study of the mechanisms linked to creativity has become a topic of great interest in various scientific fields in recent decades. One area in which a particularly large amount of research has been conducted is on the ... -
Influence of presentation means on industrial product evaluations with potential users: a first study by comparing Tangible Virtual Reality and presenting a product in a real setting
Felip, Francisco; Galán Serrano, Julia; García-García, Carlos; Mulet, Elena Springer Verlag (2019-10-14)Nowadays Virtual Reality allows products to be presented to potential users, but as they cannot feel them physically, their perception of some product attributes can be distorted. Conversely, the mixture of visual and ... -
Natural elements in the designer’s work environment influence the creativity of their results
Chulvi, Vicente; Agost, Maria-Jesus; Felip, Francisco; Gual, Jaume Elsevier (2019-10-31)It has been shown that the environment can determine the outcome of work that is carried out in it. Several studies have confirmed that an environment with natural elements can have beneficial effects on people's physical ... -
Participación en concursos como metodología para la enseñanza basada en proyectos en Ingeniería en Diseño Industrial y Desarrollo de Productos
García-García, Carlos; Felip, Francisco; Chulvi, Vicente; Royo González, Marta; Ruiz-Pastor, Laura AEIPRO (Asociación Española de Dirección e Ingeniería de Proyectos) (2017-07)El aprendizaje basado en proyectos es una metodología docente muy empleada hoy en día en la enseñanza en ingeniería por su capacidad para facilitar la adquisición de competencias, tales como la capacidad de investigación, ... -
Technologies for Building a Spatial Augmented Reality Prototype to Act as a Creative Resource for Designers and Artists
Felip, Francisco; Chulvi, Vicente; García, Carlos; Díaz García, Diego José; Galán Serrano, Julia; Mulet, Elena Common Ground Publishing (2015-07)This paper analyzes the technologies, devices and equipment available today that can contribute to the creation of an interactive environment based on Spatial Augmented Reality (SAR). The objective is to define what should ... -
The effect of information and communication technologies on creativity in collaborative design
Chulvi, Vicente; Mulet, Elena; Felip, Francisco; García-García, Carlos Springer Verlag (2016)This study compares the degree of creativity of forty-two conceptual designs proposed as solutions to two innovative design problems developed in face-to-face and virtual collaborative environments. The solutions obtained ... -
The impact of the presentation means on the assessment of the characteristics of a product and the user's purchase intention
Felip, Francisco; Galán Serrano, Julia; García-García, Carlos; Contero, Manuel; Chulvi, Vicente Asociación Española de Dirección e Ingeniería de Proyectos (AEIPRO) (2021-07)The rise of e-commerce has encouraged the use of image and virtual reality as the preferred means for many companies to present their products, replacing other more conventional presentation formats. However, the perception ... -
Uso del social media como estrategia de posicionamiento global para estudios de arquitectura
García-García, Carlos; Felip, Francisco; Royo González, Marta Asociación de profesores de expresión gráfica aplicada a la edificación (APEGA) (2015)The evolution of the internet has promoted the globalization of the current economic system. In this scenario, architecture studios may be forced to relocate its customer base, looking for new business opportunities outside ...