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dc.contributor.authorCerdá Boluda, Joaquín
dc.contributor.authorMora, Marta Covadonga
dc.contributor.authorLloret, Nuria
dc.contributor.authorScarani, Stefano
dc.contributor.authorSastre-Martínez, Jorge
dc.date.accessioned2024-04-15T16:01:36Z
dc.date.available2024-04-15T16:01:36Z
dc.date.issued2024
dc.identifier.citationCERDÁ-BOLUDA, Joaquín, et al. Design of Virtual Hands for Natural Interaction in the Metaverse. Sensors, 2024, vol. 24, núm. 3, p. 741ca_CA
dc.identifier.issn1424-8220
dc.identifier.urihttp://hdl.handle.net/10234/206449
dc.description.abstractThe emergence of the Metaverse is raising important questions in the field of human–machine interaction that must be addressed for a successful implementation of the new paradigm. Therefore, the exploration and integration of both technology and human interaction within this new framework are needed. This paper describes an innovative and technically viable proposal for virtual shopping in the fashion field. Virtual hands directly scanned from the real world have been integrated, after a retopology process, in a virtual environment created for the Metaverse, and have been integrated with digital nails. Human interaction with the Metaverse has been carried out through the acquisition of the real posture of the user’s hands using an infrared-based sensor and mapping it in its virtualized version, achieving natural identification. The technique has been successfully tested in an immersive shopping experience with the Meta Quest 2 headset as a pilot project, where a transactions mechanism based on the blockchain technology (non-fungible tokens, NFTs) has allowed for the development of a feasible solution for massive audiences. The consumers’ reactions were extremely positive, with a total of 250 in-person participants and 120 remote accesses to the Metaverse. Very interesting technical guidelines are raised in this project, the resolution of which may be useful for future implementations.ca_CA
dc.format.extent19 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherMDPIca_CA
dc.relation.isPartOfSensors, 2024, vol. 24, núm. 3, p. 741ca_CA
dc.rightsCopyright: © 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https:// creativecommons.org/licenses/by/ 4.0/).ca_CA
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/ca_CA
dc.subjectARca_CA
dc.subjecthand trackingca_CA
dc.subjecthuman–machine interactionca_CA
dc.subjectinfrared sensorca_CA
dc.subjectmarkerless motion trackingca_CA
dc.subjectNFTca_CA
dc.subjectretopologyca_CA
dc.subjectVRca_CA
dc.subjectWebXRca_CA
dc.subjectXRca_CA
dc.titleDesign of Virtual Hands for Natural Interaction in the Metaverseca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttps://doi.org/10.3390/s24030741
dc.relation.projectIDMICIN/AEI/ 10.13039/501100011033
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA
dc.relation.publisherVersionhttps://www.mdpi.com/1424-8220/24/3/741ca_CA
dc.type.versioninfo:eu-repo/semantics/publishedVersionca_CA
project.funder.nameMinisterio de Ciencia, Innovación y Universidadesca_CA
project.funder.nameUniversitat Jaume Ica_CA
oaire.awardNumberPID2020-118021RB-I00ca_CA
oaire.awardNumberUJI-B2022-48ca_CA


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Copyright: © 2024 by the authors.
Licensee MDPI, Basel, Switzerland.
This article is an open access article
distributed under the terms and
conditions of the Creative Commons
Attribution (CC BY) license (https://
creativecommons.org/licenses/by/
4.0/).
Excepto si se señala otra cosa, la licencia del ítem se describe como: Copyright: © 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https:// creativecommons.org/licenses/by/ 4.0/).