Immersive Virtual-Reality System for Aircraft Maintenance Education: A Case Study
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Show full item recordcomunitat-uji-handle:10234/9
comunitat-uji-handle2:10234/43662
comunitat-uji-handle3:10234/43643
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INVESTIGACIONMetadata
Title
Immersive Virtual-Reality System for Aircraft Maintenance Education: A Case StudyDate
2023-04-02Publisher
MDPIISSN
2076-3417Bibliographic citation
Gómez-Cambronero, Á.; Miralles, I.; Tonda, A.; Remolar, I. Immersive Virtual-Reality System for Aircraft Maintenance Education: A Case Study. Appl. Sci. 2023, 13, 5043. https://doi.org/10.3390/app13085043Type
info:eu-repo/semantics/articlePublisher version
https://www.mdpi.com/2076-3417/13/8/5043Version
info:eu-repo/semantics/publishedVersionAbstract
Aircraft maintenance is a highly relevant procedure in many industries, yet obtaining qualified personnel to carry it out is a difficult task. Training in such techniques is complex and requires access to facilities ... [+]
Aircraft maintenance is a highly relevant procedure in many industries, yet obtaining qualified personnel to carry it out is a difficult task. Training in such techniques is complex and requires access to facilities and materials that are not readily available. Virtual reality can be a tool to improve this situation. This paper presents the whole process of design, development, and evaluation of a virtual environment that allows users to perform some of the main tasks required in aircraft maintenance after landing or for take-off. By following a user-centered design methodology and the Octalysis framework to apply motivation and engagement techniques, a gamified virtual environment was developed that allows the user to practice specific aircraft maintenance techniques. The environment was tested by users of different profiles who answered questionnaires to evaluate the perceived gamification, usability, and the feeling of sickness from the experience. The analysis of the data corroborates the good performance of the VR environment in these fields. [-]
Is part of
Applied Sciences, 2023, vol. 13, no 8Funder Name
European Union
Project code
info:eu-repo/grantAgreement/EC/HE/101061424
Project title or grant
e-DIPLOMA - Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets
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info:eu-repo/semantics/openAccess
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