Client’s Experiences Using a Location-Based Technology ICT System during Gambling Treatments’ Crucial Components: A Qualitative Study
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Otros documentos de la autoría: Díaz-Sanahuja, Laura; Miralles, Ignacio; Granell, Carlos; Mira, Adriana; González-Pérez, Alberto; Casteleyn, Sven; García-Palacios, Azucena; Bretón-López, Juana
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Título
Client’s Experiences Using a Location-Based Technology ICT System during Gambling Treatments’ Crucial Components: A Qualitative StudyAutoría
Fecha de publicación
2022-03-22Editor
MDPIISSN
1660-4601Cita bibliográfica
Diaz-Sanahuja, L.; Miralles, I.; Granell, C.; Mira, A.; González-Pérez, A.; Casteleyn, S.; García-Palacios, A.; Bretón-López, J. Client’s Experiences Using a Location-Based Technology ICT System during Gambling Treatments’ Crucial Components: A Qualitative Study. Int. J. Environ. Res. Public Health 2022, 19, 3769. https:// doi.org/10.3390/ijerph19073769Tipo de documento
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Resumen
Cognitive Behavioral Therapy is the treatment of choice for Gambling Disorder (GD), with
stimulus control (SC) and exposure with response prevention (ERP) being its two core components.
Despite their efficacy, SC ... [+]
Cognitive Behavioral Therapy is the treatment of choice for Gambling Disorder (GD), with
stimulus control (SC) and exposure with response prevention (ERP) being its two core components.
Despite their efficacy, SC and ERP are not easy to deliver, so it is important to explore new ways to
enhance patient compliance regarding SC and ERP. The aim of this study is to describe and assess
the opinion of two patients diagnosed with problem gambling and GD that used the Symptoms
app, a location-based ICT system, during SC and ERP. A consensual qualitative research study was
conducted. We used a semi-structured interview, developed ad-hoc based on the Expectation and
Satisfaction Scale and System Usability Scale. A total of 20 categories were identified within six
domains: usefulness, improvements, recommendation to other people, safety, usability, and opinion
regarding the use of the app after completing the intervention. The patients considered the app to be
useful during the SC and ERP components and emphasized that feeling observed and supported
at any given time helped them avoid lapses. This work can offer a starting point that opens up
new research paths regarding psychological interventions for gambling disorder, such as assessing
whether location-based ICT tools enhance commitment rates. [-]
Publicado en
International Journal of Environmental Research and Public Health, Vol. 19, Iss. 7 (April-1 2022)Entidad financiadora
Generalitat Valenciana | Ministerio de Educación, Cultura y Deporte | Gobierno de España | Ministerio de Sanidad
Código del proyecto o subvención
ACIF/2017/181 | FPU14/00020 | RYC-2014-16913 | RYC-2014-16606 | 2020I015 | RTI2018-099939-BI-00 | 2018/110
Título del proyecto o subvención
Generalitat Valenciana VALi+d program | “Ramon y Cajal” Programme | “Research projects on addictions” | SyMptOMS project “Programa Estatal de I+D+i Orientada a los Retos de la Sociedad” | Excellence Research Program, PROMETEO “INTERSABIAS” project
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