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dc.contributor.authorBELLOCH, JOSE A.
dc.contributor.authorBadía, José
dc.contributor.authorLarios Marín, Diego Francisco
dc.contributor.authorPersonal, Enrique
dc.contributor.authorFerrer, Miguel
dc.contributor.authorFuster, Laura
dc.contributor.authorLupoiu, Mihaita Alexandru
dc.contributor.authorGonzález, Alberto
dc.contributor.authorLeón, Carlos
dc.contributor.authorVidal, Antonio M.
dc.contributor.authorQuintana-Orti, Enrique S.
dc.date.accessioned2021-03-11T08:59:04Z
dc.date.available2021-03-11T08:59:04Z
dc.date.issued2021-01-04
dc.identifier.citationBelloch, J.A., Badía, J.M., Larios, D.F. et al. On the performance of a GPU-based SoC in a distributed spatial audio system. J Supercomput (2021). https://doi.org/10.1007/s11227-020-03577-4ca_CA
dc.identifier.issn0920-8542
dc.identifier.issn1573-0484
dc.identifier.urihttp://hdl.handle.net/10234/192501
dc.description.abstractMany current system-on-chip (SoC) devices are composed of low-power multicore processors combined with a small graphics accelerator (or GPU) offering a trade-off between computational capacity and low-power consumption. In this context, spatial audio methods such as wave field synthesis (WFS) can benefit from a distributed system composed of several SoCs that collaborate to tackle the high computational cost of rendering virtual sound sources. This paper aims at evaluating important aspects dealing with a distributed WFS implementation that runs over a network of Jetson Nano boards composed of embedded GPU-based SoCs: computational performance, energy efficiency, and synchronization issues. Our results show that the maximum efficiency is obtained when the WFS system operates the GPU frequency at 691.2 MHz, achieving 11 sources-per-Watt. Synchronization experiments using the NTP protocol show that the maximum initial delay of 10 ms between nodes does not prevent us from achieving high spatial sound quality.ca_CA
dc.format.extent16 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherSpringerca_CA
dc.rights© The Author(s), under exclusive licence to Springer Science+Business Media, LLC part of Springer Nature 2021ca_CA
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/*
dc.subjectwave field synthesisca_CA
dc.subjectspatial audioca_CA
dc.subjectreal timeca_CA
dc.subjectembedded systemsca_CA
dc.subjectGPUca_CA
dc.subjectJetson Nanoca_CA
dc.subjectsystem-on-chip (SoC)ca_CA
dc.titleOn the performance of a GPU-based SoC in a distributed spatial audio systemca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttps://doi.org/10.1007/s11227-020-03577-4
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA
dc.relation.publisherVersionhttps://link.springer.com/article/10.1007%2Fs11227-020-03577-4ca_CA
dc.type.versioninfo:eu-repo/semantics/acceptedVersionca_CA
project.funder.nameGobierno de Españaca_CA
project.funder.nameGeneralitat Valencianaca_CA
project.funder.nameUniversitat Jaume Ica_CA
oaire.awardNumberTIN2017-82972-Rca_CA
oaire.awardNumberESP2015-68245-C4-1-Pca_CA
oaire.awardNumberPROMETEO/2019/109ca_CA
oaire.awardNumberUJI-B2019-36ca_CA


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