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dc.contributor.authorBELLOCH, JOSE A.
dc.contributor.authorRamos, Germán
dc.contributor.authorBadía, José
dc.contributor.authorCobos, Máximo
dc.date.accessioned2020-07-10T10:03:01Z
dc.date.available2020-07-10T10:03:01Z
dc.date.issued2020-02-09
dc.identifier.citationJ. A. Belloch, G. Ramos, J. M. Badia and M. Cobos, "An Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimedia," in IEEE Access, vol. 8, pp. 49562-49573, 2020, doi: 10.1109/ACCESS.2020.2979489.ca_CA
dc.identifier.urihttp://hdl.handle.net/10234/189081
dc.description.abstractThe extended use of mobile multimedia devices in applications like gaming, 3D video and audio reproduction, immersive teleconferencing, or virtual and augmented reality, is demanding efficient algorithms and methodologies. All these applications require real-time spatial audio engines with the capability of dealing with intensive signal processing operations while facing a number of constraints related to computational cost, latency and energy consumption. Most mobile multimedia devices include a Graphics Processing Unit (GPU) that is primarily used to accelerate video processing tasks, providing high computational capabilities due to its inherent parallel architecture. This paper describes a scalable parallel implementation of a real-time binaural audio engine for GPU-equipped mobile devices. The engine is based on a set of head-related transfer functions (HRTFs) modelled with a parametric parallel structure, allowing efficient synthesis and interpolation while reducing the size required for HRTF data storage. Several strategies to optimize the GPU implementation are evaluated over a well-known kind of processor present in a wide range of mobile devices. In this context, we analyze both the energy consumption and real-time capabilities of the system by exploring different GPU and CPU configuration alternatives. Moreover, the implementation has been conducted using the OpenCL framework, guarantying the portability of the code.ca_CA
dc.format.extent12 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherIEEEca_CA
dc.rightsAtribución 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-sa/4.0/*
dc.subjectbinaural synthesisca_CA
dc.subjectHRTF modelingca_CA
dc.subjectGPUca_CA
dc.subjectparallel filtersca_CA
dc.subjectparametric modelca_CA
dc.subjectinterpolation.ca_CA
dc.titleAn Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimediaca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttp://dx.doi.org/10.1109/ACCESS.2020.2979489
dc.relation.projectIDSpanish Ministry of Economy and Competitiveness (Grant RTI2018-097045-B-C21, Grant RTI2018-097045-B-C22, Grant TIN2017-82972-R, and Grant ESP2015-68245-C4-1-P) ; Universitat Jaume I (Project UJI-B2019-36).ca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA
dc.relation.publisherVersionhttps://ieeexplore.ieee.org/abstract/document/9028216ca_CA
dc.type.versioninfo:eu-repo/semantics/publishedVersionca_CA


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Atribución 4.0 Internacional
Except where otherwise noted, this item's license is described as Atribución 4.0 Internacional