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dc.contributor.authorBenner, Peter
dc.contributor.authorEzzatti, Pablo
dc.contributor.authorQuintana-Orti, Enrique S.
dc.contributor.authorRemón, Alfredo
dc.date.accessioned2016-10-10T12:23:12Z
dc.date.available2016-10-10T12:23:12Z
dc.date.issued2016-04-02
dc.identifier.citationBENNER, Peter, et al. Revisiting the Gauss-Huard Algorithm for the Solution of Linear Systems on Graphics Accelerators. En International Conference on Parallel Processing and Applied Mathematics. Springer International Publishing, 2015. p. 505-514.ca_CA
dc.identifier.isbn978-3-319-32148-6
dc.identifier.urihttp://hdl.handle.net/10234/163530
dc.description.abstractIn 1979, P. Huard presented an efficient variant of the Gauss-Jordan elimination for the solution of linear systems. In particular, this alternative algorithm exhibits the same computational cost as the traditional LU-based solver, and is considerably cheaper than the Gauss-Jordan algorithm, but there exist no recent high performance implementations of the Gauss-Huard (GH) variant that allow a comparison of these approaches. In this paper we present a reliable GH solver for hybrid platforms equipped with conventional multi-core technology and a graphics processing unit (GPU). The experimental results show that the GH algorithm can beat high performance versions of the LU solver, from tuned libraries for CPU-GPU servers such as MAGMA, for problems of small to moderate scale.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherSpringerca_CA
dc.relation.isPartOfInternational Conference on Parallel Processing and Applied Mathematics. Springer International Publishing, 2015ca_CA
dc.rights© Springer International Publishing Switzerland 2016ca_CA
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/*
dc.subjectDense linear systemsca_CA
dc.subjectGauss-Huard algorithmca_CA
dc.subjectLU factorizationca_CA
dc.subjectMulti-core processorsca_CA
dc.subjectGraphics Processing Units (GPUs)ca_CA
dc.subjectHigh performanceca_CA
dc.titleRevisiting the Gauss-Huard Algorithm for the Solution of Linear Systems on Graphics Acceleratorsca_CA
dc.typeinfo:eu-repo/semantics/bookPartca_CA
dc.identifier.doihttp:\\dx.doi.org/10.1007/978-3-319-32149-3_47
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA
dc.relation.publisherVersionhttp://link.springer.com/chapter/10.1007%2F978-3-319-32149-3_47ca_CA


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