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dc.contributor.authorPuig Centelles, Anna
dc.contributor.authorVarley, Peter Ashley Clifford
dc.contributor.authorRipollés Mateu, Oscar Enrique
dc.contributor.authorChover, Miguel
dc.date.accessioned2015-05-19T10:00:29Z
dc.date.available2015-05-19T10:00:29Z
dc.date.issued2014
dc.identifier.citationPUIG-CENTELLES, Anna, et al. Automatic terrain generation with a sketching tool. Multimedia tools and applications, 2014, vol. 70, no 3, p. 1957-1986.ca_CA
dc.identifier.issn1380-7501
dc.identifier.issn1573-7721
dc.identifier.urihttp://hdl.handle.net/10234/121223
dc.description.abstractNowadays, applications such as scientific simulations, virtual reality or computer games are increasing the detail of their environments with the aim of offering more realism. Terrain is a very important element in these outdoor scenarios. Artists are currently requiring a higher level of customization. In this sense, the objective of the work presented in this paper is to provide the final user with an easy-to-use terrain generation application. More precisely, our aim is to ease the creation of islands. We propose a sketching solution which, combined with a simple terrain algorithm, is capable of suiting the user needs. The application is composed of two windows, which offer 2D and 3D representations of the terrain respectively. These windows are sufficient for providing the user with an interactive feedback about the island that is being designed. We try to show that relatively simple algorithms can be combined and improved to provide successful results.ca_CA
dc.description.sponsorShipThis work has been funded by the Spanish Ministry of Science and Technology (TIN2010-21089-C03-03 and TSI-020400-2009-0133), by the Generalitat Valenciana (PROM- ETEO/2010/028 and BEST/2011), by the Ramon y Cajal Scholarship Programme and by FEDER funds.ca_CA
dc.format.extent29 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherSpringerca_CA
dc.relation.isFormatOfAutomatic terrain generation with a sketching tool. Multimedia tools and applications, 2014, vol. 70, no 3, p. 1957-1986ca_CA
dc.relation.isPartOfMultimedia tools and applications, 2014, vol. 70, no 3ca_CA
dc.rights© Springer International Publishing AG, Part of Springer Science+Business Mediaca_CA
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/*
dc.subjectTerrain generationca_CA
dc.subjectSketching interfaceca_CA
dc.subjectVirtual environmentca_CA
dc.subjectSimulationca_CA
dc.titleAutomatic terrain generation with a sketching toolca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttp://dx.doi.org/10.1007/s11042-012-1214-x
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA
dc.relation.publisherVersionhttp://link.springer.com/article/10.1007%2Fs11042-012-1214-xca_CA
dc.type.versioninfo:eu-repo/semantics/submittedVersionca_CA


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