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dc.contributor.authorMarin-Lora, Carlos
dc.contributor.authorChover, Miguel
dc.contributor.authorYanet Martín, Micaela
dc.contributor.authorGarcía Rytman, Linda
dc.date.accessioned2023-12-20T13:37:19Z
dc.date.available2023-12-20T13:37:19Z
dc.date.issued2023
dc.identifier.citationMarín-Lora, C., Chover, M., Martín, M.Y. et al. Creating a treadmill running video game with smartwatch interaction. Multimed Tools Appl (2023). https://doi.org/10.1007/s11042-023-17752-1ca_CA
dc.identifier.urihttp://hdl.handle.net/10234/205241
dc.description.abstractIn recent years, indoor or at-home sports have experienced signifcant growth. However, monotony is a common challenge in these static physical activities. Exergames, a genre of video games that combines physical activity and entertainment, have emerged as an attractive solution. Nevertheless, running on a treadmill and engaging in other activities simultaneously presents additional challenges. The balance and concentration required during running while interacting with a video game demand a special focus on the design of the Exergame. This paper presents a mobile Exergame designed specifcally for treadmill running, utilizing interaction with a smartwatch. The game ofers natural environments where, through smartwatch technology, it interprets the player’s movements, transforming them into running speed and interactive actions by detecting gestures within the game. The main objective is to provide users with a satisfying gaming experience tailored to the characteristics of treadmill running. Particular emphasis has been placed on prioritizing the playful component of this Exergame, recognizing its relevance in the context of treadmill running. To evaluate the achievement of objectives and the proposed hypothesis, a comparative study was conducted between the proposed Exergame and a treadmill running simulator. Participants experienced both experiences and subsequently completed the Game Experience Questionnaire (GEQ), specifcally the In-game GEQ version. The results obtained indicate that participants had a better gaming experience in the Exergame than in the simulator. These fndings highlight the importance of prioritizing the playful component in Exergames and provide guidelines for future improvements and developments in the feld.ca_CA
dc.description.sponsorShipFunding for open access charge: CRUE-Universitat Jaume I
dc.format.extent21 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherSpringerca_CA
dc.relation.isPartOfMultimedia Tools and Applicationsca_CA
dc.rights© The Author(s) 2023 This article is licensed under a Creative Commons Attribution 4.0 International Licenseca_CA
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/ca_CA
dc.subjectTreadmillca_CA
dc.subjectRunningca_CA
dc.subjectExergameca_CA
dc.subjectSmartwatchca_CA
dc.subjectInteractionca_CA
dc.subjectMobileca_CA
dc.subjectCadenceca_CA
dc.subjectGesturesca_CA
dc.titleCreating a treadmill running video game with smartwatch interactionca_CA
dc.typeinfo:eu-repo/semantics/articleca_CA
dc.identifier.doihttps://doi.org/10.1007/s11042-023-17752-1
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA
dc.relation.publisherVersionhttps://link.springer.com/article/10.1007/s11042-023-17752-1ca_CA
dc.type.versioninfo:eu-repo/semantics/publishedVersionca_CA
project.funder.namevalgrAI—Graduate School and Research Network of Artifcial Intelligenceca_CA
project.funder.nameGeneralitat Valencianaca_CA
project.funder.nameEuropean Unionca_CA
project.funder.nameAgencia Estatal de Investigaciónca_CA
project.funder.nameGeneralitat Valencianaca_CA
oaire.awardNumberPID2019-106426RB-C32ca_CA
oaire.awardNumberPDC2021-120997-C31ca_CA
oaire.awardNumberMCIN/ AEI/10.13039/501100011033ca_CA
oaire.awardNumberCIAICO/2021/037ca_CA


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© The Author(s) 2023
This article is licensed under a Creative Commons Attribution 4.0 International License
Excepto si se señala otra cosa, la licencia del ítem se describe como: © The Author(s) 2023 This article is licensed under a Creative Commons Attribution 4.0 International License