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dc.contributor.authorAlbiol Esquer, Anna
dc.contributor.otherMartí Arnándiz, Otilia
dc.contributor.otherUniversitat Jaume I. Departament de Pedagogia i Didàctica de les Ciències Socials, la Llengua i la Literatura
dc.date.accessioned2020-09-18T11:47:35Z
dc.date.available2020-09-18T11:47:35Z
dc.date.issued2020-06-12
dc.identifier.urihttp://hdl.handle.net/10234/189723
dc.descriptionTreball Final de Màster Universitari en Professor/a d'Educació Secundària Obligatòria i Batxillerat, Formació Professional i Ensenyaments d'Idiomes. Codi SAP419. Curs: 2019/2020ca_CA
dc.description.abstractPragmatics has been usually depicted as the Cinderella of language and communication (Sintonen, 1989). Yet, globalisation and the transformation of English in the main lingua franca (ELF) has made the teaching of “how-to-say-what-to-whom-when” (Bardovi-Harlig, 2013, p. 68) more important than ever. The Valencian curriculum in Compulsory Secondary Education (CSE) for the English subject does take into account pragmatics when defining its pedagogical aims. This curricular inclusion, though, is not mirrored in the two main sources of pragmatic input in the English language classroom: textbooks and teacher talk and planning. While most textbooks implemented in Spain underrepresent and/or misrepresent pragmatic elements (see Salazar-Campillo, 2007; or, Usó-Juan, 2007), both teacher training and teacher practice usually fail to compensate for this lack of authentic and effective instructional materials. The present master thesis dissertation offers a didactic proposal of improvement for teaching how to make requests in English to a group of seventh-graders in a Valencian state-run secondary school. Apart from the curricular aims and the limitations of the mandatory textbook, the point of departure for this didactic proposal is the students’ needs and interests as digital natives and as ELF speakers. In that vein, the sessions planned are inspired into a handful of recent studies that have shown the benefits of game-based pragmatic instruction (see Alemi & Haeri, 2017; Alemi et al., 2017; Tajeddin & Alemi, 2020; or, Yang & Zapata-Rivera, 2009, 2010)ca_CA
dc.format.extent92 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://rightsstatements.org/vocab/CNE/1.0/*
dc.subjectMàster Universitari en Professor/a d'Educació Secundària Obligatòria i Batxillerat, Formació Professional i Ensenyaments d'Idiomesca_CA
dc.subjectMáster Universitario en Profesor/a de Educación Secundaria Obligatoria y Bachillerato, Formación Profesional y Enseñanzas de Idiomasca_CA
dc.subjectMaster's Degree in Secondary Education, Vocational Training and Language Teachingca_CA
dc.subjectELFca_CA
dc.subjectpragmaticsca_CA
dc.subjectrequestsca_CA
dc.subjecttextbooksca_CA
dc.subjectgame-based pragmatic instructionca_CA
dc.titleSupplementing ELT textbooks with game-based pragmatics instruction: A proposal for the CSE classroom in times of COVID-19ca_CA
dc.typeinfo:eu-repo/semantics/masterThesisca_CA
dc.educationLevelEstudios de Postgradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA


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