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dc.contributor.authorCosta Mengíbar, Carlos
dc.contributor.otherVilar Torres, Juan Miguel
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2019-01-23T12:56:20Z
dc.date.available2019-01-23T12:56:20Z
dc.date.issued2018-07
dc.identifier.urihttp://hdl.handle.net/10234/180035
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018ca_CA
dc.description.abstractThis document constitutes the technical report for the development of a minigame-driven rhythm video game called So Be It. The proposed project consists of the design and development of a 2D rhythm and music game using Unity ​[1] as its game engine, focusing in the design for mobile devices. It is a minigame based project, where the main objective of the players is to complete every level in order to unlock new challenges, enhanced by a fictional world which the players explore by playing minigames that take place on them. Completing the levels helps neighbours from that world that reward the player with beats (in-game currency, from now on will be referred as ​bts) to customize their in-game home as they like. In each level, a minigame related to rhythm and music has to be played without too many mistakes to advance to the next level. Game mechanics will focus on making the players interact with the game in different ways with the same purpose: to play with the music/rhythm. The purpose of the game mechanics is to exploit the available inputs in mobile devices, such as multi-touch, gyroscope, accelerometer or the microphone to create a dynamic gameplay experience that flows with the environment of the game.ca_CA
dc.format.extent44 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://rightsstatements.org/vocab/CNE/1.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subject2D video gameca_CA
dc.subjectUnityca_CA
dc.subjectmobile deviceca_CA
dc.subjectmini gamesca_CA
dc.subjectmusicca_CA
dc.subjectrhythmca_CA
dc.subjectbeatca_CA
dc.subjectdynamismca_CA
dc.titleDesign and Development of a Dynamic Rhythm Gameca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA


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