Narrative economy and game feel in videogames
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Show full item recordcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Title
Narrative economy and game feel in videogamesAuthor (s)
Tutor/Supervisor; University.Department
Cholvi, Vicent; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsDate
2018-07Publisher
Universitat Jaume IAbstract
Throughout the degree I have done many games for the subjects. Although the games met the
goals requested, they lacked interest in the more interactive side. I want to take this
opportunity to make a game that is ... [+]
Throughout the degree I have done many games for the subjects. Although the games met the
goals requested, they lacked interest in the more interactive side. I want to take this
opportunity to make a game that is fun and feels more or less complete. Short, but polished
and replayable.
Another area I’d like to explore is character design, not through the use of heavy dialogue and
exposition, but through how they move, how they sound and how they behave. The ways to
play to each character as well as their relation with the game’s systems will give the player
information on their personalities and traits.
Most of the workload of the project will be on making the animations and coding the
infrastructure, so it can support the multiple situations derived from the characters’ repertoire
of abilities and its relationships with the environment. Both making the game feel responsive
and making the code easy to modify and modular are the highest priorities in the technical
section. [-]
Subject
Description
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018
Type
info:eu-repo/semantics/bachelorThesisRights
info:eu-repo/semantics/openAccess
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