Use of machine learning techniques in videogames
Metadatos
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comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
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Título
Use of machine learning techniques in videogamesAutoría
Tutor/Supervisor; Universidad.Departamento
Montoliu Colás, Raul; Universitat Jaume I. Departament d'Enginyeria i Ciència dels ComputadorsFecha de publicación
2018-06Editor
Universitat Jaume IResumen
This degree’s Final Project consists in the implementation of machine learning
techniques and its adaptation to a video game. The game has various types of AI
which include traditional approaches and newer ones, ... [+]
This degree’s Final Project consists in the implementation of machine learning
techniques and its adaptation to a video game. The game has various types of AI
which include traditional approaches and newer ones, like Montecarlo Tree Search and
Deep Reinforcement Learning trained models. The game its a real-time strategy game
built using Unity3D engine. [-]
Palabras clave / Materias
Descripción
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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