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dc.contributor.authorCuadrado Alonso, Raúl
dc.contributor.otherChover Selles, Miguel
dc.contributor.otherUniversitat Jaume I. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2018-07-10T11:26:49Z
dc.date.available2018-07-10T11:26:49Z
dc.date.issued2018-06
dc.identifier.urihttp://hdl.handle.net/10234/175594
dc.descriptionTreball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018ca_CA
dc.description.abstractThis document collects the work realized to develop a narrative game with an immersive environment. In the game, the player controls a Cube through a side-scrolling movement and he has to talk with NPCs, interact with different items and solve puzzles. The development of the project is divided in different blocks, such as modelling 3D objects and characters (with realistic and unrealistic shapes), programming the core of the gameplay as well as a dialog system suitable for different situations and the design of the story and the puzzlesca_CA
dc.format.extent51 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.titleThe ultimate story of a cube. Design and development of a narrative game with an immersive environmentca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_CA


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Attribution-NonCommercial-NoDerivatives 4.0 Internacional
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 Internacional