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dc.contributor.authorDomingo Navarro, Marco
dc.contributor.otherMontoliu Colás, Raúl
dc.contributor.otherDepartament d'Enginyeria i Ciència dels Computadors
dc.date.accessioned2018-04-20T10:36:34Z
dc.date.available2018-04-20T10:36:34Z
dc.date.issued2016-10-11
dc.identifier.urihttp://hdl.handle.net/10234/174228
dc.description.abstractThis document details all the chapters of the Final Degree Project. The first Chapter is the Technical Proposal that explains the work and the planning that is going to be followed to develop the project. The next chapter details the project development itself, starting with the research of the Unreal Engine 4 Gameplay framework describing the main classes that manage the execution flow of any game in this engine. Later, also in this chapter, is going to be created the application design of the video game HIVE, bearing in mind the previously research of the engine gameplay framework, improving the integration and extensibility of the future development. The main classes and systems considered for the application design will be the Gameplay framework, Ability system, Online system, and Upgradessystem. Finally, in the development chapter, will be implemented whole HIVE programming that needs to be developed through visual programming, such some classes that extends of the proper code in C++, state machines that manage the behavior of animations, the system sound hierarchy, the creation of materials with visual shaders, and finally the creation of particles and their integration into the code. In the third chapter is going to be detailed the results of the project. The next one are the conclusions, to finally finish with the bibliography chapter and the annexed Game Document Design.ca_CA
dc.format.extent89 p.ca_CA
dc.format.mimetypeapplication/pdfca_CA
dc.language.isoengca_CA
dc.publisherUniversitat Jaume Ica_CA
dc.rights.urihttp://rightsstatements.org/vocab/CNE/1.0/*
dc.subjectGrau en Disseny i Desenvolupament de Videojocsca_CA
dc.subjectGrado en Diseño y Desarrollo de Videojuegosca_CA
dc.subjectBachelor's Degree in Video Game Design and Developmentca_CA
dc.subjectUnreal Engine 4ca_CA
dc.subjectvisual programmingca_CA
dc.subjectBlueprintsca_CA
dc.subjectgameplay frameworkca_CA
dc.subjectgraphic interfaceca_CA
dc.subjectstate machinesca_CA
dc.subjectmaterialsca_CA
dc.subjectHIVEca_CA
dc.titleApplication design and visual programming with Unreal Engine 4ca_CA
dc.typeinfo:eu-repo/semantics/bachelorThesisca_CA
dc.educationLevelEstudios de Gradoca_CA
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccessca_CA
dc.audience.educationlevelTreball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2015/2016


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