Character modeling and animation for an horror themed game
Visualitza/
Metadades
Mostra el registre complet de l'elementcomunitat-uji-handle:10234/158176
comunitat-uji-handle2:10234/71324
comunitat-uji-handle3:10234/169451
comunitat-uji-handle4:
TFG-TFMAquest recurs és restringit
Metadades
Títol
Character modeling and animation for an horror themed gameAutoria
Tutor/Supervisor; Universitat.Departament
Chover Selles, Miguel; Universitat Jaume I. Departament de Llenguatges i Sistemes InformàticsData de publicació
2016-10Editor
Universitat Jaume IResum
Herein is presented the technical proposal for the development of the characters and animations of an
horror themed game. There are three roles involved in this TFG according to “El libro blanco del
desarrollo español ... [+]
Herein is presented the technical proposal for the development of the characters and animations of an
horror themed game. There are three roles involved in this TFG according to “El libro blanco del
desarrollo español de los videojuegos” [1] : “character modeler”, “rigging technician” and “character
animator”. This technical proposal is on the field of 3D art and animation and will use 3D modeling
software to generate characters, a game engine to develop game objects, a procedural animation
system for the game objects and a demo of the animations in the game engine. The 3D modeling will
consist of three models; a female celtic shaman, a nuckelavee (celtic monster half human half horse)
and a banshee (celtic spirit). The animations included will be: walk, run, idle, attack, duck, pick up an
item and set up a safe zone. [-]
Paraules clau / Matèries
Grau en Disseny i Desenvolupament de Videojocs | Grado en Diseño y Desarrollo de Videojuegos | Bachelor's Degree in Video Game Design and Development | horror games’ elements | 3D character modeling | game engine | procedural animation | rigging | texturing | 3D clothes modeling | mocap | 3D character animation | physics | state machine | celtic | horror games
Descripció
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
Tipus de document
info:eu-repo/semantics/bachelorThesisDrets d'accés
http://rightsstatements.org/vocab/CNE/1.0/
info:eu-repo/semantics/restrictedAccess
info:eu-repo/semantics/restrictedAccess