Erin's adventure: arena mode. Exploring the mechanics of fluidity and combo system
Metadatos
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comunitat-uji-handle3:10234/169451
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TFG-TFMMetadatos
Título
Erin's adventure: arena mode. Exploring the mechanics of fluidity and combo systemAutoría
Tutor/Supervisor; Universidad.Departamento
Ribelles Miguel, José; Universitat Jaume I. Departament de de Llenguatges i Sistemes InformàticsFecha de publicación
2017-07-13Editor
Universitat Jaume IResumen
This Degree Final Project is aimed to explore differents
combat styles with a solid combo system with
multiple possibilities. To potentiate that mechanics,
they will be accompanied with lots of animations that
will ... [+]
This Degree Final Project is aimed to explore differents
combat styles with a solid combo system with
multiple possibilities. To potentiate that mechanics,
they will be accompanied with lots of animations that
will make easier the understanding of what happens in
the game in every moment.
This mechanics has been integrated in Erin’s Adventure:
arena mode, a game in 2.5D with lateral scroll
and combat mechanics. This project has been developed
with Unity 5.
In this document is described the game creation
process of the game previously named. This includes
the part of game design, development and art creation,
among others.
The document ends with some conclusions related
with the game development and what it was learned
in it. [-]
Palabras clave / Materias
Descripción
Treball Final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2016/2017
Tipo de documento
info:eu-repo/semantics/bachelorThesisDerechos de acceso
info:eu-repo/semantics/openAccess
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